Artificial Intelligence and Machine Learning: Unit I(b): Intelligent Agents and Problem Solving Agents

Agent Environment

Intelligent Agents and Problem Solving Agents - Artificial Intelligence and Machine Learning

Consider following example, A BLACK BALLS PICKER. It is a simple and made-up world so one can invent many variations.

Agent Environment

Agent Description

Consider following example, A BLACK BALLS PICKER

Picker World (Environment)

It is a simple and made-up world so one can invent many variations.

It has two buckets at two locations, L1 and L2 (for simplicity consider square area for location), full of BLACK and WHITE colour balls.

Picker and its Perceptions

Picker perceives at which location it is. It can perceive that, is there a BLACK ball at the given location.

Agent Actions

Picker can choose to MOVE LEFT or MOVE RIGHT, PICK UP BLACK BALL or be ideal that as do nothing.

A function can be devised as follows - If the current location bucket has more BLACK BALLS then PICK, otherwise MOVE to other square.

Diagram Depicting Black Ball Picker

Following is the partial tabulation of a simple agent function for the black ball picker.


Artificial Intelligence and Machine Learning: Unit I(b): Intelligent Agents and Problem Solving Agents : Tag: : Intelligent Agents and Problem Solving Agents - Artificial Intelligence and Machine Learning - Agent Environment


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Artificial Intelligence and Machine Learning

CS3491 4th Semester CSE/ECE Dept | 2021 Regulation | 4th Semester CSE/ECE Dept 2021 Regulation